The quote of the time interval, on XML
March 31, 2008
From an article by Henri Sivonen:
Draconian error handling creates an unstable equilibrium in Game Theory terms—it only lasts until one player breaks the rule. One non-Draconian XML5 implementation in a key client product and the Draconian XML ranks would break.
(Discovered through Mark Pilgrim, specifically his firehose.)
Applications to XHTML are left as an exercise for the reader.
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