The quote of the time interval, on XML

March 31, 2008

From an article by Henri Sivonen:

Draconian error handling creates an unstable equilibrium in Game Theory terms—it only lasts until one player breaks the rule. One non-Draconian XML5 implementation in a key client product and the Draconian XML ranks would break.

(Discovered through Mark Pilgrim, specifically his firehose.)

Applications to XHTML are left as an exercise for the reader.

Written on 31 March 2008.
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Last modified: Mon Mar 31 21:24:26 2008
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