A sysadmin's perspective on Go vendoring and vgo
One big thing in the Go world lately has been Russ Cox's writings
on adding package versioning to the core of Go through what is
currently being called Versioned Go,
vgo
for short. His initial plans were for vgo
to completely
drop Go's current vendoring feature. If you
wanted to capture a local copy of your external dependencies, you
would have to set up your own proxy server (per his article on
modules, vgo
would come
with one). According to the vgo & vendoring golang-dev thread
(via),
opinions have since changed on this and the Go team accepts that
some form of vendoring will stay. My interest in vendoring is
probably different from what normal Go developers care about, so I
want to explain my usage case, why vendoring is important to us,
and why the initial proxy solution would not have made me very
happy.
We are never going to be doing
ongoing Go development, with a nice collection of Go programs and
tooling that we work on regularly and build frequently. Instead,
we're going to have a few programs written in Go because Go is the
right language (enough so to overcome our usual policy against it). If we're going to have local
software in a compiled language, we need to be able to rebuild it
on demand, just in case (otherwise it's a ticking time bomb). More
specifically, we want people who aren't Go specialists to be able
to reliably rebuild the program following some simple and robust
process. The closer the process is to 'copy this directory tree
into /tmp
, cd there, and run a standard <something> build
command', the better.
Today you can get most of the way there with vendoring, but as I
discovered this only works if you're working
from within a $GOPATH
. This is less than ideal because it means
that the build instructions are more involved than 'cd here and run
go build
'. However, setting up a $GOPATH
is a lot better than
having to find and run an entire proxy just to satisfy vgo
. A
proxy makes sense if you routinely build Go programs (and running
it in that case is not a big deal), but we're only likely to be
building this program (or any Go program) once every few years.
Adding an entire daemon that we have to run in order to do our
builds would not make us happy, and even magic $GOPROXY
settings
would be kind of a pain (especially if we had to manually populate
and maintain the cache directory).
The good news for me is that Russ Cox's posting in golang-dev is pretty much everything I want here. It appears to let me create entirely self contained directory trees (of source code, with no magic binary files) that include the full external dependencies and that can be built with a simple standard command with no setup required.
(This entry was basically overtaken by events. When Russ Cox published his series of articles, my immediate reaction was that I hated losing vendoring and I was going to object loudly in an entry. Now that the Go team has already had enough feedback to change their minds, the entry is less objecting and more trying to explain why I care about this and describe our somewhat unusual perspective on things as what I'll call 'infrequent developers', a perspective that I think is often not widely heard from.)
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