Wandering Thoughts archives

2008-01-29

An annoyance in Python's attribute access rules

When looking up names on objects, I really wish that Python had a special attribute accessor for looking up attributes it was about to call, instead of only running them through the regular attribute lookup chain.

While this uniformity probably has little effects on most code, it complicates the life of things such as proxy objects that trace and monitor access to objects, which sometimes want to behave differently for 'var = you.foo' than for 'var = you.foo()'. You can fake this by returning a proxied foo object that has a __call__ method, but things can rapidly become complicated; for example, what objects do you proxy this way and what objects do you return as is?

Unfortunately, changing this is one of those simple looking things that strike to the heart of a language's conceptual model. Unless you change Python's conceptual model of attribute access, a special __getmethod__ accessor can only be a hack; it triggers only for certain syntactic patterns of method calls, whereas the __call__ approach is fully general.

Sidebar: implementation complications

Adding such an attribute accessor would also have implementation complications in the Python bytecode compiler and interpreter. Right now, all object attributes are retrieved with a single bytecode instruction, LOAD_ATTR, and the LOAD_ATTR that gets the function object may be some distance from the actual calling of the function, because the bytecode is stack based and puts the function arguments on the top of the stack. The easiest way out would probably be to add a new 'load attribute to be called' instruction and make the compiler generate it in the appropriate situation.

AttributeAccessorAnnoyance written at 23:58:43; Add Comment

2008-01-28

One reason I like Python

One reason that I like Python is that I find it what I call a very 'computer science' language and I am a product of a CS environment. By this I mean that Python is mostly built from a small number of core concepts which are uniformly expanded through the language, and those core concepts are by and large familiar to me from my CS background.

(It also has a quite traditional Algol-style syntax, apart from the whitespace issue.)

Since its core concepts click for me, I find Python very regular and predictable; as I sometimes put it, Python thinks like I do. Things that I think should work generally do, and it winds up being easy to write most Python code, even code that does moderately odd things. And I found learning Python fairly easy, as once I understood a few core ideas things more or less just fell into place and I could extrapolate outwards.

(I suspect that this is one reason that the Python tutorial seems to work so well for people who like Python. If you have the CS style background and think like Python does, the tutorial is less teaching you things than showing you how Python's bits fit into what you already know. A longer, more verbose tutorial wouldn't just be unnecessary, it would be belabouring the point.)

CSPython written at 23:34:55; Add Comment

2008-01-14

A Python pattern: Mutating Proxies

Over the course of the Python code that I've written, I've noticed certain patterns that seem to reoccur relatively frequently. One of my common ones is a pattern that I'll call the Mutating Proxy.

Python doesn't have much use for plain proxy objects, objects that just relay things to another one, since duck typing means that you can usually just use the original object instead. A mutating proxy is a proxy that's used in order to change the behavior of the underlying object, adding things or changing the behavior of existing things.

(For example, I have used a mutating proxy to give sockets a total connect() to close() timeout, instead of just their timeout on individual operations.)

Mutating proxies are sometimes but not always implemented as subclasses of the original object class. The classical reason not to subclass is if you don't generate the objects you want to proxy, so you have no good way to get them created as instances of your subclass. If you want to mutate the behavior of SSL sockets, for example, you will be wrapping them since they get handed to you by the underlying C code in the socket module.

(Another reason not to subclass is if you're only doing a partial implementation of your mutation. Since a real proxy passes only the bits you've implemented, attempts to use unsupported stuff will fail right away instead of sort of working.)

MutatingProxies written at 23:25:24; Add Comment


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